truth or dare tutorial

The Truth or dare! game works as follows: a player spins the micro:bit on the table. When the micro:bit stops spinning, the player pointed by the arrow (displayed on screen) must press the button “A” to see if she has to provide a truth or a dare.

Rebuild the game!

The blocks have been shuffled! Put them back together so that…

  • an up arrow is displayed when the micro:bit is powered on.
  • on button A is pressed,
    • randomly display “TRUTH” or “DARE” on the screen
    • show the up arrow again.
basic.showLeds(`
    . . # . .
    . # # # .
    # # # # #
    . . # . .
    . . # . .
    `)
input.onButtonPressed(Button.A, () => {
    let random = randint(0, 2)
    if (random == 0) {
        basic.showString("TRUTH")
    } else {
        basic.showString("DARE")
    }
    basic.showLeds(`
    . . # . .
    . # # # .
    # # # # #
    . . # . .
    . . # . .
    `)
})

Hints and tips

Cut out these documentation cards to help you!

basic.showLeds(`
    . . # . .
    . # # # .
    # . # . #
    . . # . .
    . . # . .
    `);
randint(0, 2);
basic.showString("TRUTH");
if (true) {} else {}
"TRUTH";
0;
input.onButtonPressed(Button.A, () => {});