Turn
Turn the sprite as much as you say in the direction you say.
game.createSprite(0, 2).turn(Direction.Right, 45);
Parameters
- direction: a choice whether the sprite should turn left or right
- degrees: a number degrees of angle that the sprite should turn. A straight left or right turn is 90 degrees.
Example
This program starts a sprite in the middle of the screen. Next, the sprite turns toward the lower-right corner. Finally, it moves two LEDs away to the corner.
let item = game.createSprite(2, 2);
item.turn(Direction.Right, 45);
item.move(2);