Set Score
Sets the current score.
game.setScore(1)
Parameters
- a number that represents the new score.
Examples
This program is a simple game.
Press button A
as much as possible to increase the score.
Press B
to display the score and reset the score.
input.onButtonPressed(Button.B, () => {
basic.showNumber(game.score())
game.setScore(0)
})
input.onButtonPressed(Button.A, () => {
game.addScore(1)
})