Turn
Turn the sprite as much as you say in the direction you say.
let item: game.LedSprite = null;
item.turn(Direction.Right, 45);
Parameters
- a choice whether the sprite should turn left or right
- a number that means how much the sprite should turn. This number is in degrees, so a straight left or right turn is 90 degrees.
Example
This program starts a sprite in the middle of the screen. Next, the sprite turns toward the lower-right corner. Finally, it moves two LEDs away to the corner.
let item = game.createSprite(2, 2);
item.turn(Direction.Right, 45);
item.move(2);